Lone Wolf Army

Created by Wouter Oomen, Demi Meijer and Hannah Kloosterman.

Dealing with a very serious subject, this project’s main goal is to shine a light on radicalization. Which is not an easy feat to either research or communicate. Because the project has to resemble reality as close as possible without prejudices or subjectivity, it’s presented in a very objective way. The spectator gets a lot of informations to process, to go in depth into this spectacle ánd major problem. By making the spectator all-knowing it provides for a lot of engagement towards this problem, giving it the attention it deserves. By providing a lot of information you’re making sure that the spectator will understand it completely and won’t interpret things the wrong way.

All-knowing

The audience is all-knowing in the sense that they are fully aware of context, content and interaction. Through their general knowledge and by providing very clear instructions, information and very recognizable visual cues. This can be done to give the audience all the knowledge they need to follow your narrative. By giving the audience this role you take away the possibility to have strong elements of surprise in your project. But you will able to rely on the fact that they already have all knowledge to go further in depth into a subject or into interaction. It can still be really engaging, but it won’t give the audience big realizations throughout the project; you already informed them about everything. This doesn’t mean that your project will become dull, it’s a really good way to reinforce emotions and create more interest and/or enjoyment.

Spectator

A spectator is someone who is presented with information in a linear path, as the designer intended. The content doesn’t necessarily have a linear narrative, but the way in which it’s presented in does. The spectator doesn’t interact with what’s presented in front of them, what is presented is exactly the same for every spectator. The difference in how it’s perceived by the spectator relies solely on their general (intrinsic, explicit & tacit) knowledge, interests and their choice of how they spectate (duration, position, attention, etc.).